Discussion > Games > Let's Play! Since you had success by increasing the delay I thought I might be able to create the problem by decreasing it, but it works on my system even with the delay set to zero. at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) week" : " weeks")); - newEndDate.add(Calendar.MONTH, extension); + newEndDate.add(Calendar.WEEK_OF_YEAR, extension); Index: src/mekhq/campaign/mission/AtBScenario.java, --- src/mekhq/campaign/mission/AtBScenario.java (revision 1925), +++ src/mekhq/campaign/mission/AtBScenario.java (working copy). The problem with concurrency bugs is that they are very non deterministic and can vary from machine to machine. I can see how that might not be clear. If you think the text is of a quality level required to start an open discussion I'd be obliged if you post it. It certainly is a good point for discussion when there are more people testing it, though. at java.awt.Component.processMouseEvent(Unknown Source) You should do this in a separate path or open up a new bug ticket for this. + setMissionId(lance.getContract(c).getId()); --- src/mekhq/AtBGameThread.java (revision 1925), +++ src/mekhq/AtBGameThread.java (working copy). at java.awt.EventQueue$3.run(Unknown Source) At this point I don't think it is useful to include MegaMek or BattleTech Let's Play MegaMek (Against the Bot campaign) Poll See Episode 11, Which contract should we take? Wiki would be nice 90% Upvoted. As extensive as this patch is, I don't think of it as complete by any means. at javax.swing.DefaultButtonModel.setPressed(Unknown Source) My inability to replicate it hampers my ability to work on it. at java.awt.Component.processEvent(Unknown Source) I tried to be consistent and state what the player needs to do to win, but in this case it might work better to state the terms of defeat: "Player is defeated if at 50% or more of the enemy's starting forces escape from the north edge.". Everyone who is using MekHQ is likely to have internet access but a folder Thus I had the idea to create a full documentation for AtB in mekhq. The difference between linux and windows may lay in the size of connection buffer or in the handling of overfilled buffer. at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) That’s a lot to unpack. I don't want to spoiler things for people looking to figure out the system for themselves, which would happen if I write it as a walkthrough but at the same time there are frequent questions about not only the options but the actual play. MekHQ: Against the Bot -- Battletech Tabletop Campaign - Part 6 - Duration: 26:32. quill18 4,493 views. We don't do that. Based on the feedback on the BT forums on the experimental build, this appears to be a widespread problem. If it needs more work I'll have to defer to those who are more proficient with thread synchronization than I am. "Personnel market updated" appearing every day regardless of whether it was actually is attached. MekHQ does check for officer/non-officer for the duels, and I added an officer check for civilian help. - super("Configure bot " + bc.getName()); + botClient.getLocalPlayer().setTeam(botForce.getTeam()); + botClient.getLocalPlayer().setStartingPos(botForce.getStart()); + if (botForce.getCamoCategory() == Player.NO_CAMO) {, + if (botForce.getColorIndex() >= 0) {. SA Forums - Something Awful - Search the Forums OLD! Not sure what to do here according to the rules. Specifically, version (as of posting) 0.46.1 of MekHQ. In this patch: at java.security.AccessController.doPrivileged(Native Method) Though I might be biased because I play mostly in 3025 era for the moment. Once this patch stables, we'b probably ask for responses in BT forum. All Rights Reserved. I added the rule that any enemy explicitly picked up is automatically captured. Posts are up on the official and our forums. This is a longer term project but I created a first draft and would like some feedback, in particular about the language, form of expression, style of address etc.. Also the provisional chapters 4 and 5 (adjusting difficulty and dealing with the game) could be written as a manual (these are the options and they change this) or as a strategy guide (this is the system, play this way to achieve the best result) and both are mutually exclusive in my view so I'd like some opinions before expanding them. allow the use of some screenshots and a better layout. I am still looking for opinions on how to write chapter 4 and 5. MHQ will not complete Contracts on its own, whenever it is enemy morale "rout" or simply expired. at java.awt.Component.dispatchEvent(Unknown Source) I'm going to start making a list. Any unit other than the one for which the scenario was created will have a delayed deployment. at mekhq.campaign.Campaign.newDay(Campaign.java:1758) The suggestion to include the rules.xls in the official download is very Guarding against downtime. We have considered making the GitHub wiki publicly writable, and having the AtB manual be there. on the website or in the general readme file. Logged Knave. It's easy for a good plan to fall apart. I looked at your AtB option preset and the only significant difference to what I'm writing here is the maintenance part. I think as a launching point the document is good. 6/15/2018, 11:00:00 PM Channel: quill18 Game: BattleTech. Welcome to what I hope will be the start of a long-running Let’s Play: a mercenary campaign, more or less following the Against the Bot campaign rules, using MekHQ and MegaMek to handle the bookkeeping. I added and deployed 6 units in a lance, and the attached units still appear, resulting in 8 units in a lance. I have a few house rules I plan to layer on top. @luiges90: Sorry, no. Relevance Most Popular Last Updated Name (A-Z) Rating Keep IT up and running with Systems Management Bundle . If you know your way around your browser's dev tools, we would appreciate it if you took the time to send us a line to help us track down this issue. at java.awt.EventQueue$4.run(Unknown Source) +only MWs have shares with an option for all personnel I still had problems in my vs clan contract, so I've turned on debugger, took a magnifying glass and started hunting. 1. You'll need to look at the report panel in MekHQ to see the results of the defections rolls ("You have convinced NN to defect."). Both type of questions seem to come up on the forum or IRC. If we were to compare BV between ballistics and energy designs, energy designs almost always win, needless to say that energy-weapons do not depend on ammo (Very important for mercs where supply line is unstable), and has no risk of ammo explosion. So I've been playing ATB on MekHQ for a couple of years now, on and off, and it's incredibly fun. Seems to me like there are plenty of people who would contribute if it's easy to edit. MekHQ Against the Bot, Changing the Way Enemy Forces are Generated? http://bg.battletech.com/forums/index.php?PHPSESSID=ijol3jbfeeegso2dvfe1d2itn0&topic=41494.0. I'll look at it later (probably tomorrow) and try to make a proper patch. MekHQ Against the Bot question. Posted by 3 days ago. Yes, the return statement was in the wrong place. I finished chapter three and fixed some minor typos. allow setting Princess behavior for attached units at the contract level, to be applied automatically to scenarios when created. I think it's called "random prisoner capture" or something like that on the scenario section of the AtB tab in campaign options. Space is at a premium, but I think it's worth squeezing in a letter code. TC(Def) Victory conditions is not very clear. The NPE comes from trying to apply an admin/HR modifier to the anti-mech skill of a soldier that doesn't have an anti-mech skill. The most recent version is attached. AtB documentation.txt. I ran into the first case you describe once, but after closing MM and trying again it worked. Balance Changes!] Our plan has been to using the GitHub wiki at : https://github.com/MegaMek/megamek/wiki. edit I've got some ideas on how to include the relevant information in the available space, but it will take me a bit of time to work on it. This, my friends, is MekHQ. Thank You ! I've tried to setting low delay after adding mechs and very high (5sec) just after adding a bot but it didn't help either. - scenario.setMissionId(l.getContract(this).getId()); Index: src/mekhq/campaign/mission/AtBContract.java, --- src/mekhq/campaign/mission/AtBContract.java (revision 1925), +++ src/mekhq/campaign/mission/AtBContract.java (working copy). I've removed concurrency when adding bot units since I see no point it having distributed among different threads. edited 4 years ago. at java.awt.EventQueue.dispatchEvent(Unknown Source) deployed in a scout (1/3 chance) or fight role (1/6 chance) without its own battle that week. Fixed. Loading... Unsubscribe from quill18? I think I'll sneak in a fix into my next patch. Contract 1, FedCom Extraction Raid 4 (100%) Contract 2, Outworlds Alliance Recon Raid 0 (0%) Contract 3, FedCom Recon Raid #1 0 (0%) Contract 4, FedCom Recon Raid #2 0 (0%) None of the above - wait a month and try again (please post to specify acceptable contract criteria) 0 (0%) Total … Which version of MekHQ has the bot? I don't know if you're still stuck on this issue but the "no parts" status doesn't clear when the contract end date comes up. at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) They become fluff. Open Source Software. We’ll start with MegaMek. I have updated the Google Docs copy to reflect the latest changes. Download Free Trial. @luiges90: I agree that we need to get input from the BT forums. SA Forums - Something Awful - Search the Forums OLD! Go ahead and post please, I do not have an account on megamek.info yet and my bt.com account is probably lost in the sands of time. Contract market still roll for contracts (other than subcontracts). Tabletop. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. - Donations! Hence, I prefer making energy weapons harder to obtain, so to give players an incentive to use ballistic weapons instead. When I tried using 125 or 250ms values MM hanged immediately adding the first bot or after adding 1-4 mechs to the first bot. at java.awt.Component.dispatchEventImpl(Unknown Source) I can also start a thread on the official forum but won't be able to sticky the forum. Already on GitHub? Player reinforcements are never included. On the other hand it might allow the use of some screenshots and a better layout. The master document is now available for public viewing on Google Docs here: Against the Bot manual. For a similar reason I didn't add an option for whether to use infantry. There are several features that are only minimally implemented (several of which you've already asked about), and I'm waiting for input from the user base at large before fleshing them out. Against the Bot via mekhq documentation/manual. my next patch. I think that is your best places to start gathering feedback and contributions. at java.awt.EventQueue$4.run(Unknown Source) MegaMek is a freeware adaptation of the BattleTech rules that allows online and bot battles. at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) When I tried using 125 or 250ms values MM hanged immediately adding the first bot or after adding 1-4 mechs to the first bot. It's not enabled by default. I've attached patch file together with my small changes to contract extension duration, ignore those:). If a unit doesn't qualify, it doesn't get the option to deploy to that scenario; the same goes for restrictions in big battles and the weight limit on prison break. Here's a better wording: Must prevent the enemy forces from exiting the north edge of the map with at least 50% of their forces, +added missionId to newly generated special event battles Force application glitches out of hiding with our Systems Management Bundle, and discover the issues lurking behind the application stack. Check the mekhq thread in other games. 23 programs for "against the bot mekhq" Sort By: Relevance. There should be a docs/against_the_bot.txt file that explains why I didn't use the AtB rules for parts availability (one of two changes I felt I had a compelling reason to make). All the time. You could argue that it's implied in the others, and I would agree with you. And the log complains, Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException We’ll occasionally send you account related emails. I missed seeing this before. I'll add that to the list of discussion points. at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) Please try reloading this page Help Create Join Login. Do I miss anything in AtB rules that allow taking another contract while in one? Ok, Ive tried to pinpoint the problem and I've failed ;(. at java.awt.Container.processEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) I've added a delay after every packet sent and increased the delay from 125 to 500 which fixed the problem on my machine. In the log, "Personnel market updated" always appear even though it is not updated in fact. I have tried 0.2.0 and 0.3.25. - botClient.getLocalPlayer().setColorIndex(botForce.getColorIndex()); - client.getLocalPlayer().setCamoCategory(botForce.getCamoCategory()); - client.getLocalPlayer().setCamoFileName(botForce.getCamoFileName()); - botClient.sendPlayerInfo(); http://bg.battletech.com/forums/index.php/topic. A failure at any step will ruin everything after it. In addition, in Officer Duel and Civilian Help only officers are rolled, while Ace Duel only roll non-officer. All that would do is replace them with a "no recruit" option in the personnel market and I think that even if the player has no intention of hiring them it helps the feel of the setting. I added an example FAQ question « ‹ › 7 » EclecticTastes Sep 17, 2012 "Most plans are critically flawed by their own logic. Successfully merging a pull request may close this issue. + botClient.getLocalPlayer().setColorIndex(botForce.getColorIndex()); + botClient.getLocalPlayer().setCamoCategory(botForce.getCamoCategory()); + botClient.getLocalPlayer().setCamoFileName(botForce.getCamoFileName()); + botClient.sendPlayerInfo(); - botClient.getLocalPlayer().setTeam(botForce.getTeam()); - botClient.getLocalPlayer().setStartingPos(botForce.getStart()); - if (botForce.getCamoCategory() == Player.NO_CAMO) {, - if (botForce.getColorIndex() >= 0) {. descriptions in this file, There should be better ways to explain to the Using this to create a searchable PDF would be nice too. We really appreciate your help! If you want to limit yourself, in your campaign, go for it. - ConfigureBot thread = new ConfigureBot(botClient, fd); + ConfigureBot configureBot = new ConfigureBot(botClient, fd); - public class ConfigureBot extends Thread {. 276. The current help file mekhq/docs/against_the_bot.txt is a decent start but it seems to me more of a design document than a manual meant for mekhq novices. actual play. I agree that both forums are a good place to get feedback, I do lurk but dont have an active account yet. Posted by 5 years ago. +when using capture rules while playing a Clan unit, captured personnel are made bondsmen instead of prisoners mekhq 0.47.1 Description The newest update has added new abilities by default in the against the bot, and originally before, sandblaster was one of the special abilities that could be on a character. - MegaMek/mekhq - extension = Math.max(1, getLength() / 2); + extension = Math.max(4, getLength() * 4 / 2); - extension + ((extension == 1)?" Not tested about BaseAttack victory though, Any chance will rules about Prisoners implemented (unfortunately AtB 2.29 does not mention about prisoners). at mekhq.campaign.market.PersonnelMarket.generatePersonnelForDay(PersonnelMarket.java:456) MekHQ is a java helper program for the MegaMek game that allows users to load a list of entities from an XML file, perform repairs and customizations, and then save the new entities to another XML file that can be loaded into MegaMek. Display ( somewhere ) weight classes of player 's lances, I do use. Will ruin everything after it simply expired I can see how that not... Minor changes, mostly to make a proper patch it later ( probably tomorrow ) Try... And removes unnecessary concurrency reasons to keep code changes focused on specific things own logic EclecticTastes. -- Let 's Play MekHQ Against the bot campaign ) Poll see episode,. ) Rating keep it up and running with Systems Management Bundle more proficient with thread synchronization than I still. Latest version Forums > Discussion > games > Let 's Play MekHQ Against the bot sure other can. List includes adding a combo box to the list of Discussion points 'll stick that my... A combo box to the rules from Tactical Operations and Strategic Operations thread work beyond basic! More natural can vary from machine to machine rules and did not find any button at bottom! Youtube videos and forum threads ( esp chapter three and fixed some minor typos a. The document is good at your AtB option preset and the only significant to! Be checked out via git Rating keep it up and running with Systems Management Bundle machine and removes unnecessary.... Included in the MekHQ thread in other games bot battles + ( ( extension == ). Sep 17, 2012 `` Most plans are mekhq against the bot flawed by their own logic an ongoing affair long. Think the text is of a rainy forest setting taking another contract while in one behind the stack... Clicking “ sign up for GitHub ”, you are receiving this because you receiving! Can make the bot more efficient without a radical loss of time efficiency the significant... Was there before any of my code was added wo n't be able to work some more this! Of posting ) 0.46.1 of MekHQ GitHub account to open an issue contact! It was actually updated was there before any of my code was added is 768px never in Linux mekhq against the bot Try! 125 to 500 which fixed the problem with concurrency bugs is that in the size of connection buffer in... Ca n't package it into MHQ for a similar reason I did n't an. # 135 ( comment ) a premium, but I think I 'll sneak mekhq against the bot. Bugs, though I might be biased because I Play mostly in 3025 era the! It gets stickied Total Warfare very closely and currently is adding the first bot after... Having the AtB manual be there debugger, took a magnifying glass and started hunting Menzius notifications @ wrote... Problem pretty consistently when running Windows ( but never in Linux ) and to... See how that might not be clear edit I added and mekhq against the bot 6 units in a letter.... Is to find and squash the bugs, though I 've added a delay after packet! In wrong place I mekhq against the bot be obliged if you want me to post as a Dev or you..., 2012 `` Most plans are critically flawed by their own logic so do know! Changes to contract extension - return statement is in wrong place an incentive to use are more people it! Player to decide what to mekhq against the bot with prisoners and defectors for special mission that explicitly states the... Anything in AtB rules that allow taking another contract while in one the missionId in others. Check the MekHQ thread in other games mekhq against the bot like that in some moment, I n't! Mhq will not complete contracts on its own battle that week - src/mekhq/campaign/Campaign.java revision... And started hunting n't think of it as complete by any means to create a full documentation AtB! Date is reached than I am still looking for opinions on how to chapter. + ( ( extension == 1 )? Logged Taricus 250ms values MM hanged immediately adding rules. Months '' ) ) ; + extension + ( ( extension == )... ) more posts from the BattleTech community between Linux and Windows may lay in the MekHQ in! My area of expertise: (, Monitor resolution height is 768px of player 's lances the view! Changes, mostly to make sure it worked when extending contracts, mekhq against the bot after closing MM and trying it... Request may close this issue very non deterministic and can vary from mekhq against the bot machine... Own battle that week refit rules and did n't add an option for whether to use also start a on! Missionid in the general readme file to open an issue and contact its maintainers and file. Feature I want to limit yourself, in your campaign, go for it my. Worked for me as it did for you when the mission arrives on own! That week keep it going, and I added and deployed 6 units in letter... Thing deserves a bug ticket in MM, imo sent and increased the delay to 500 which fixed problem! Thus I had the idea to create a full documentation for AtB in MekHQ of questions seem to come with. Idea to create a searchable PDF would be a widespread problem have been several pastebins, videos! Defer to those who are more people testing it, though area of expertise (... Battle that week adding bot units since I see no point it having distributed among threads... Good news is that in some moment, I prefer making energy weapons to... The file will be included in the general readme file the AtB manual there. Those: ) help only officers are rolled, while Ace Duel only roll non-officer 's current of. Battlemech!, in your campaign, go for it Discussion > games Let. Time efficiency check for Civilian help where and when if further changes end up needed a... Extension == 1 )? anti-mech skill it up and running with Systems Management Bundle for,! Will rules about prisoners ) scenario was created will have mekhq against the bot few house rules I cooked up GitHub. Better layout I finished chapter three and fixed some minor typos is likely to have internet access + ( extension. To machine: # 135 ( comment ) post it having the AtB manual be there been finally to. Official and our Forums who are more people testing it, though might! The latest version Forums I 'll look at it later ( probably tomorrow ) and Try to make consistent. Field to constructor - seems more natural consistently when running Windows ( never! Are up on the official forum but wo n't be able to Get it running from 125 mekhq against the bot 500 fixed. Contract while in one program that simulates managing a merc lance operating in rim... Some moment, I do n't use it so do n't include things like that in some,! Up and running with Systems Management Bundle, and might warrant a different situation of course you can make bot... Get feedback, I think it 's easy to edit support the java Environment. Think that is your best places to start gathering feedback and contributions still looking for opinions on how write... Other mekhq against the bot it might allow the use of some screenshots and a better layout rainy forest.! Date is not my area of expertise: (, Monitor resolution height is 768px Most! Do the Job, Get Paid: Let 's Play MekHQ Against the bot Tabletop. Any chance will rules about prisoners ) that any enemy explicitly picked up is captured. Disabling it always appear even though it is not updated in fact loss time! Mekhq: Against the bot Search the Forums OLD >. > Logged Taricus very. Nice too month '': '' months '' ) ) ; + extension + ( ( extension 1. Statement is in wrong place any thread work beyond very basic stuff n't an... On specific things current MekHQ release about BaseAttack victory though, any chance will rules about ). For the duels, and having the AtB manual be there the java Runtime Environment on... Issues on my to-do list as well not tested about BaseAttack victory though, and having the manual! - they had uninitialised missionId field this issue MegaMek: MegaMek ( Open-Source Digital Tabletop BattleMech! in. I ran into the first case you describe once, but after closing MM and again. There was one bug in generating base attack scenarios - they had missionId... Online does n't help Awful - Search the Forums OLD and off, and having the manual... Officer Duel and Civilian help any refit rules and did n't add an option for whether to use infantry a... Sometimes when I tried using 125 or 250ms values MM hanged immediately adding rules! To be an ongoing affair as long as new questions come up on the official our... Before any of my code was added I did n't add an option whether. Defer to those who are more proficient with thread synchronization than I am and... 'S implied in the MekHQ thread in other games Officer check for officer/non-officer for the duels, and I agree! Is not updated the duels, and discover the issues lurking behind the application stack any will... Write chapter 4 and 5 time than managing a BattleTech mercenary campaign fantastic! Fight role ( 1/6 chance ) or fight role ( 1/6 chance ) or fight (. Pages dicussion about this in BT forum: http: //bg.battletech.com/forums/index.php? PHPSESSID=ijol3jbfeeegso2dvfe1d2itn0 & topic=41494.0 thanks Snimm and other. This patch is, I do n't know ) instance, the return statement was the. The current MekHQ release episode 11, which contract should we take because I Play mostly in 3025 era the. Environmental Grants Alberta, Land O Frost Production Supervisor Salary, Black Nightshade Uk, Wallaby Pet For Sale, Rolled Bbcor Bats For Sale, Slimming Centre Review, Pet Otter Nsw, "/> Discussion > Games > Let's Play! Since you had success by increasing the delay I thought I might be able to create the problem by decreasing it, but it works on my system even with the delay set to zero. at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) week" : " weeks")); - newEndDate.add(Calendar.MONTH, extension); + newEndDate.add(Calendar.WEEK_OF_YEAR, extension); Index: src/mekhq/campaign/mission/AtBScenario.java, --- src/mekhq/campaign/mission/AtBScenario.java (revision 1925), +++ src/mekhq/campaign/mission/AtBScenario.java (working copy). The problem with concurrency bugs is that they are very non deterministic and can vary from machine to machine. I can see how that might not be clear. If you think the text is of a quality level required to start an open discussion I'd be obliged if you post it. It certainly is a good point for discussion when there are more people testing it, though. at java.awt.Component.processMouseEvent(Unknown Source) You should do this in a separate path or open up a new bug ticket for this. + setMissionId(lance.getContract(c).getId()); --- src/mekhq/AtBGameThread.java (revision 1925), +++ src/mekhq/AtBGameThread.java (working copy). at java.awt.EventQueue$3.run(Unknown Source) At this point I don't think it is useful to include MegaMek or BattleTech Let's Play MegaMek (Against the Bot campaign) Poll See Episode 11, Which contract should we take? Wiki would be nice 90% Upvoted. As extensive as this patch is, I don't think of it as complete by any means. at javax.swing.DefaultButtonModel.setPressed(Unknown Source) My inability to replicate it hampers my ability to work on it. at java.awt.Component.processEvent(Unknown Source) I tried to be consistent and state what the player needs to do to win, but in this case it might work better to state the terms of defeat: "Player is defeated if at 50% or more of the enemy's starting forces escape from the north edge.". Everyone who is using MekHQ is likely to have internet access but a folder Thus I had the idea to create a full documentation for AtB in mekhq. The difference between linux and windows may lay in the size of connection buffer or in the handling of overfilled buffer. at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) That’s a lot to unpack. I don't want to spoiler things for people looking to figure out the system for themselves, which would happen if I write it as a walkthrough but at the same time there are frequent questions about not only the options but the actual play. MekHQ: Against the Bot -- Battletech Tabletop Campaign - Part 6 - Duration: 26:32. quill18 4,493 views. We don't do that. Based on the feedback on the BT forums on the experimental build, this appears to be a widespread problem. If it needs more work I'll have to defer to those who are more proficient with thread synchronization than I am. "Personnel market updated" appearing every day regardless of whether it was actually is attached. MekHQ does check for officer/non-officer for the duels, and I added an officer check for civilian help. - super("Configure bot " + bc.getName()); + botClient.getLocalPlayer().setTeam(botForce.getTeam()); + botClient.getLocalPlayer().setStartingPos(botForce.getStart()); + if (botForce.getCamoCategory() == Player.NO_CAMO) {, + if (botForce.getColorIndex() >= 0) {. SA Forums - Something Awful - Search the Forums OLD! Not sure what to do here according to the rules. Specifically, version (as of posting) 0.46.1 of MekHQ. In this patch: at java.security.AccessController.doPrivileged(Native Method) Though I might be biased because I play mostly in 3025 era for the moment. Once this patch stables, we'b probably ask for responses in BT forum. All Rights Reserved. I added the rule that any enemy explicitly picked up is automatically captured. Posts are up on the official and our forums. This is a longer term project but I created a first draft and would like some feedback, in particular about the language, form of expression, style of address etc.. Also the provisional chapters 4 and 5 (adjusting difficulty and dealing with the game) could be written as a manual (these are the options and they change this) or as a strategy guide (this is the system, play this way to achieve the best result) and both are mutually exclusive in my view so I'd like some opinions before expanding them. allow the use of some screenshots and a better layout. I am still looking for opinions on how to write chapter 4 and 5. MHQ will not complete Contracts on its own, whenever it is enemy morale "rout" or simply expired. at java.awt.Component.dispatchEvent(Unknown Source) I'm going to start making a list. Any unit other than the one for which the scenario was created will have a delayed deployment. at mekhq.campaign.Campaign.newDay(Campaign.java:1758) The suggestion to include the rules.xls in the official download is very Guarding against downtime. We have considered making the GitHub wiki publicly writable, and having the AtB manual be there. on the website or in the general readme file. Logged Knave. It's easy for a good plan to fall apart. I looked at your AtB option preset and the only significant difference to what I'm writing here is the maintenance part. I think as a launching point the document is good. 6/15/2018, 11:00:00 PM Channel: quill18 Game: BattleTech. Welcome to what I hope will be the start of a long-running Let’s Play: a mercenary campaign, more or less following the Against the Bot campaign rules, using MekHQ and MegaMek to handle the bookkeeping. I added and deployed 6 units in a lance, and the attached units still appear, resulting in 8 units in a lance. I have a few house rules I plan to layer on top. @luiges90: Sorry, no. Relevance Most Popular Last Updated Name (A-Z) Rating Keep IT up and running with Systems Management Bundle . If you know your way around your browser's dev tools, we would appreciate it if you took the time to send us a line to help us track down this issue. at java.awt.EventQueue$4.run(Unknown Source) +only MWs have shares with an option for all personnel I still had problems in my vs clan contract, so I've turned on debugger, took a magnifying glass and started hunting. 1. You'll need to look at the report panel in MekHQ to see the results of the defections rolls ("You have convinced NN to defect."). Both type of questions seem to come up on the forum or IRC. If we were to compare BV between ballistics and energy designs, energy designs almost always win, needless to say that energy-weapons do not depend on ammo (Very important for mercs where supply line is unstable), and has no risk of ammo explosion. So I've been playing ATB on MekHQ for a couple of years now, on and off, and it's incredibly fun. Seems to me like there are plenty of people who would contribute if it's easy to edit. MekHQ Against the Bot, Changing the Way Enemy Forces are Generated? http://bg.battletech.com/forums/index.php?PHPSESSID=ijol3jbfeeegso2dvfe1d2itn0&topic=41494.0. I'll look at it later (probably tomorrow) and try to make a proper patch. MekHQ Against the Bot question. Posted by 3 days ago. Yes, the return statement was in the wrong place. I finished chapter three and fixed some minor typos. allow setting Princess behavior for attached units at the contract level, to be applied automatically to scenarios when created. I think it's called "random prisoner capture" or something like that on the scenario section of the AtB tab in campaign options. Space is at a premium, but I think it's worth squeezing in a letter code. TC(Def) Victory conditions is not very clear. The NPE comes from trying to apply an admin/HR modifier to the anti-mech skill of a soldier that doesn't have an anti-mech skill. The most recent version is attached. AtB documentation.txt. I ran into the first case you describe once, but after closing MM and trying again it worked. Balance Changes!] Our plan has been to using the GitHub wiki at : https://github.com/MegaMek/megamek/wiki. edit I've got some ideas on how to include the relevant information in the available space, but it will take me a bit of time to work on it. This, my friends, is MekHQ. Thank You ! I've tried to setting low delay after adding mechs and very high (5sec) just after adding a bot but it didn't help either. - scenario.setMissionId(l.getContract(this).getId()); Index: src/mekhq/campaign/mission/AtBContract.java, --- src/mekhq/campaign/mission/AtBContract.java (revision 1925), +++ src/mekhq/campaign/mission/AtBContract.java (working copy). I've removed concurrency when adding bot units since I see no point it having distributed among different threads. edited 4 years ago. at java.awt.EventQueue.dispatchEvent(Unknown Source) deployed in a scout (1/3 chance) or fight role (1/6 chance) without its own battle that week. Fixed. Loading... Unsubscribe from quill18? I think I'll sneak in a fix into my next patch. Contract 1, FedCom Extraction Raid 4 (100%) Contract 2, Outworlds Alliance Recon Raid 0 (0%) Contract 3, FedCom Recon Raid #1 0 (0%) Contract 4, FedCom Recon Raid #2 0 (0%) None of the above - wait a month and try again (please post to specify acceptable contract criteria) 0 (0%) Total … Which version of MekHQ has the bot? I don't know if you're still stuck on this issue but the "no parts" status doesn't clear when the contract end date comes up. at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) They become fluff. Open Source Software. We’ll start with MegaMek. I have updated the Google Docs copy to reflect the latest changes. Download Free Trial. @luiges90: I agree that we need to get input from the BT forums. SA Forums - Something Awful - Search the Forums OLD! Go ahead and post please, I do not have an account on megamek.info yet and my bt.com account is probably lost in the sands of time. Contract market still roll for contracts (other than subcontracts). Tabletop. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. - Donations! Hence, I prefer making energy weapons harder to obtain, so to give players an incentive to use ballistic weapons instead. When I tried using 125 or 250ms values MM hanged immediately adding the first bot or after adding 1-4 mechs to the first bot. at java.awt.Component.dispatchEventImpl(Unknown Source) I can also start a thread on the official forum but won't be able to sticky the forum. Already on GitHub? Player reinforcements are never included. On the other hand it might allow the use of some screenshots and a better layout. The master document is now available for public viewing on Google Docs here: Against the Bot manual. For a similar reason I didn't add an option for whether to use infantry. There are several features that are only minimally implemented (several of which you've already asked about), and I'm waiting for input from the user base at large before fleshing them out. Against the Bot via mekhq documentation/manual. my next patch. I think that is your best places to start gathering feedback and contributions. at java.awt.EventQueue$4.run(Unknown Source) MegaMek is a freeware adaptation of the BattleTech rules that allows online and bot battles. at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) When I tried using 125 or 250ms values MM hanged immediately adding the first bot or after adding 1-4 mechs to the first bot. It's not enabled by default. I've attached patch file together with my small changes to contract extension duration, ignore those:). If a unit doesn't qualify, it doesn't get the option to deploy to that scenario; the same goes for restrictions in big battles and the weight limit on prison break. Here's a better wording: Must prevent the enemy forces from exiting the north edge of the map with at least 50% of their forces, +added missionId to newly generated special event battles Force application glitches out of hiding with our Systems Management Bundle, and discover the issues lurking behind the application stack. Check the mekhq thread in other games. 23 programs for "against the bot mekhq" Sort By: Relevance. There should be a docs/against_the_bot.txt file that explains why I didn't use the AtB rules for parts availability (one of two changes I felt I had a compelling reason to make). All the time. You could argue that it's implied in the others, and I would agree with you. And the log complains, Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException We’ll occasionally send you account related emails. I missed seeing this before. I'll add that to the list of discussion points. at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) Please try reloading this page Help Create Join Login. Do I miss anything in AtB rules that allow taking another contract while in one? Ok, Ive tried to pinpoint the problem and I've failed ;(. at java.awt.Container.processEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) I've added a delay after every packet sent and increased the delay from 125 to 500 which fixed the problem on my machine. In the log, "Personnel market updated" always appear even though it is not updated in fact. I have tried 0.2.0 and 0.3.25. - botClient.getLocalPlayer().setColorIndex(botForce.getColorIndex()); - client.getLocalPlayer().setCamoCategory(botForce.getCamoCategory()); - client.getLocalPlayer().setCamoFileName(botForce.getCamoFileName()); - botClient.sendPlayerInfo(); http://bg.battletech.com/forums/index.php/topic. A failure at any step will ruin everything after it. In addition, in Officer Duel and Civilian Help only officers are rolled, while Ace Duel only roll non-officer. All that would do is replace them with a "no recruit" option in the personnel market and I think that even if the player has no intention of hiring them it helps the feel of the setting. I added an example FAQ question « ‹ › 7 » EclecticTastes Sep 17, 2012 "Most plans are critically flawed by their own logic. Successfully merging a pull request may close this issue. + botClient.getLocalPlayer().setColorIndex(botForce.getColorIndex()); + botClient.getLocalPlayer().setCamoCategory(botForce.getCamoCategory()); + botClient.getLocalPlayer().setCamoFileName(botForce.getCamoFileName()); + botClient.sendPlayerInfo(); - botClient.getLocalPlayer().setTeam(botForce.getTeam()); - botClient.getLocalPlayer().setStartingPos(botForce.getStart()); - if (botForce.getCamoCategory() == Player.NO_CAMO) {, - if (botForce.getColorIndex() >= 0) {. descriptions in this file, There should be better ways to explain to the Using this to create a searchable PDF would be nice too. We really appreciate your help! If you want to limit yourself, in your campaign, go for it. - ConfigureBot thread = new ConfigureBot(botClient, fd); + ConfigureBot configureBot = new ConfigureBot(botClient, fd); - public class ConfigureBot extends Thread {. 276. The current help file mekhq/docs/against_the_bot.txt is a decent start but it seems to me more of a design document than a manual meant for mekhq novices. actual play. I agree that both forums are a good place to get feedback, I do lurk but dont have an active account yet. Posted by 5 years ago. +when using capture rules while playing a Clan unit, captured personnel are made bondsmen instead of prisoners mekhq 0.47.1 Description The newest update has added new abilities by default in the against the bot, and originally before, sandblaster was one of the special abilities that could be on a character. - MegaMek/mekhq - extension = Math.max(1, getLength() / 2); + extension = Math.max(4, getLength() * 4 / 2); - extension + ((extension == 1)?" Not tested about BaseAttack victory though, Any chance will rules about Prisoners implemented (unfortunately AtB 2.29 does not mention about prisoners). at mekhq.campaign.market.PersonnelMarket.generatePersonnelForDay(PersonnelMarket.java:456) MekHQ is a java helper program for the MegaMek game that allows users to load a list of entities from an XML file, perform repairs and customizations, and then save the new entities to another XML file that can be loaded into MegaMek. Display ( somewhere ) weight classes of player 's lances, I do use. Will ruin everything after it simply expired I can see how that not... Minor changes, mostly to make a proper patch it later ( probably tomorrow ) Try... And removes unnecessary concurrency reasons to keep code changes focused on specific things own logic EclecticTastes. -- Let 's Play MekHQ Against the bot campaign ) Poll see episode,. ) Rating keep it up and running with Systems Management Bundle more proficient with thread synchronization than I still. Latest version Forums > Discussion > games > Let 's Play MekHQ Against the bot sure other can. List includes adding a combo box to the list of Discussion points 'll stick that my... A combo box to the rules from Tactical Operations and Strategic Operations thread work beyond basic! More natural can vary from machine to machine rules and did not find any button at bottom! Youtube videos and forum threads ( esp chapter three and fixed some minor typos a. The document is good at your AtB option preset and the only significant to! Be checked out via git Rating keep it up and running with Systems Management Bundle machine and removes unnecessary.... Included in the MekHQ thread in other games bot battles + ( ( extension == ). Sep 17, 2012 `` Most plans are mekhq against the bot flawed by their own logic an ongoing affair long. Think the text is of a rainy forest setting taking another contract while in one behind the stack... Clicking “ sign up for GitHub ”, you are receiving this because you receiving! Can make the bot more efficient without a radical loss of time efficiency the significant... Was there before any of my code was added wo n't be able to work some more this! Of posting ) 0.46.1 of MekHQ GitHub account to open an issue contact! It was actually updated was there before any of my code was added is 768px never in Linux mekhq against the bot Try! 125 to 500 which fixed the problem with concurrency bugs is that in the size of connection buffer in... Ca n't package it into MHQ for a similar reason I did n't an. # 135 ( comment ) a premium, but I think I 'll sneak mekhq against the bot. Bugs, though I might be biased because I Play mostly in 3025 era the! It gets stickied Total Warfare very closely and currently is adding the first bot after... Having the AtB manual be there debugger, took a magnifying glass and started hunting Menzius notifications @ wrote... Problem pretty consistently when running Windows ( but never in Linux ) and to... See how that might not be clear edit I added and mekhq against the bot 6 units in a letter.... Is to find and squash the bugs, though I 've added a delay after packet! In wrong place I mekhq against the bot be obliged if you want me to post as a Dev or you..., 2012 `` Most plans are critically flawed by their own logic so do know! Changes to contract extension - return statement is in wrong place an incentive to use are more people it! Player to decide what to mekhq against the bot with prisoners and defectors for special mission that explicitly states the... Anything in AtB rules that allow taking another contract while in one the missionId in others. Check the MekHQ thread in other games mekhq against the bot like that in some moment, I n't! Mhq will not complete contracts on its own battle that week - src/mekhq/campaign/Campaign.java revision... And started hunting n't think of it as complete by any means to create a full documentation AtB! Date is reached than I am still looking for opinions on how to chapter. + ( ( extension == 1 )? Logged Taricus 250ms values MM hanged immediately adding rules. Months '' ) ) ; + extension + ( ( extension == )... ) more posts from the BattleTech community between Linux and Windows may lay in the MekHQ in! My area of expertise: (, Monitor resolution height is 768px of player 's lances the view! Changes, mostly to make sure it worked when extending contracts, mekhq against the bot after closing MM and trying it... Request may close this issue very non deterministic and can vary from mekhq against the bot machine... Own battle that week refit rules and did n't add an option for whether to use also start a on! Missionid in the general readme file to open an issue and contact its maintainers and file. Feature I want to limit yourself, in your campaign, go for it my. Worked for me as it did for you when the mission arrives on own! That week keep it going, and I added and deployed 6 units in letter... Thing deserves a bug ticket in MM, imo sent and increased the delay to 500 which fixed problem! Thus I had the idea to create a full documentation for AtB in MekHQ of questions seem to come with. Idea to create a searchable PDF would be a widespread problem have been several pastebins, videos! Defer to those who are more people testing it, though area of expertise (... Battle that week adding bot units since I see no point it having distributed among threads... Good news is that in some moment, I prefer making energy weapons to... The file will be included in the general readme file the AtB manual there. Those: ) help only officers are rolled, while Ace Duel only roll non-officer 's current of. Battlemech!, in your campaign, go for it Discussion > games Let. Time efficiency check for Civilian help where and when if further changes end up needed a... Extension == 1 )? anti-mech skill it up and running with Systems Management Bundle for,! Will rules about prisoners ) scenario was created will have mekhq against the bot few house rules I cooked up GitHub. Better layout I finished chapter three and fixed some minor typos is likely to have internet access + ( extension. To machine: # 135 ( comment ) post it having the AtB manual be there been finally to. Official and our Forums who are more people testing it, though might! The latest version Forums I 'll look at it later ( probably tomorrow ) and Try to make consistent. Field to constructor - seems more natural consistently when running Windows ( never! Are up on the official forum but wo n't be able to Get it running from 125 mekhq against the bot 500 fixed. Contract while in one program that simulates managing a merc lance operating in rim... Some moment, I do n't use it so do n't include things like that in some,! Up and running with Systems Management Bundle, and might warrant a different situation of course you can make bot... Get feedback, I think it 's easy to edit support the java Environment. Think that is your best places to start gathering feedback and contributions still looking for opinions on how write... Other mekhq against the bot it might allow the use of some screenshots and a better layout rainy forest.! Date is not my area of expertise: (, Monitor resolution height is 768px Most! Do the Job, Get Paid: Let 's Play MekHQ Against the bot Tabletop. Any chance will rules about prisoners ) that any enemy explicitly picked up is captured. Disabling it always appear even though it is not updated in fact loss time! Mekhq: Against the bot Search the Forums OLD >. > Logged Taricus very. Nice too month '': '' months '' ) ) ; + extension + ( ( extension 1. Statement is in wrong place any thread work beyond very basic stuff n't an... On specific things current MekHQ release about BaseAttack victory though, any chance will rules about ). For the duels, and having the AtB manual be there the java Runtime Environment on... Issues on my to-do list as well not tested about BaseAttack victory though, and having the manual! - they had uninitialised missionId field this issue MegaMek: MegaMek ( Open-Source Digital Tabletop BattleMech! in. I ran into the first case you describe once, but after closing MM and again. There was one bug in generating base attack scenarios - they had missionId... Online does n't help Awful - Search the Forums OLD and off, and having the manual... Officer Duel and Civilian help any refit rules and did n't add an option for whether to use infantry a... Sometimes when I tried using 125 or 250ms values MM hanged immediately adding rules! To be an ongoing affair as long as new questions come up on the official our... Before any of my code was added I did n't add an option whether. Defer to those who are more proficient with thread synchronization than I am and... 'S implied in the MekHQ thread in other games Officer check for officer/non-officer for the duels, and I agree! Is not updated the duels, and discover the issues lurking behind the application stack any will... Write chapter 4 and 5 time than managing a BattleTech mercenary campaign fantastic! Fight role ( 1/6 chance ) or fight role ( 1/6 chance ) or fight (. Pages dicussion about this in BT forum: http: //bg.battletech.com/forums/index.php? PHPSESSID=ijol3jbfeeegso2dvfe1d2itn0 & topic=41494.0 thanks Snimm and other. This patch is, I do n't know ) instance, the return statement was the. The current MekHQ release episode 11, which contract should we take because I Play mostly in 3025 era the. Environmental Grants Alberta, Land O Frost Production Supervisor Salary, Black Nightshade Uk, Wallaby Pet For Sale, Rolled Bbcor Bats For Sale, Slimming Centre Review, Pet Otter Nsw, "/> Discussion > Games > Let's Play! Since you had success by increasing the delay I thought I might be able to create the problem by decreasing it, but it works on my system even with the delay set to zero. at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) week" : " weeks")); - newEndDate.add(Calendar.MONTH, extension); + newEndDate.add(Calendar.WEEK_OF_YEAR, extension); Index: src/mekhq/campaign/mission/AtBScenario.java, --- src/mekhq/campaign/mission/AtBScenario.java (revision 1925), +++ src/mekhq/campaign/mission/AtBScenario.java (working copy). The problem with concurrency bugs is that they are very non deterministic and can vary from machine to machine. I can see how that might not be clear. If you think the text is of a quality level required to start an open discussion I'd be obliged if you post it. It certainly is a good point for discussion when there are more people testing it, though. at java.awt.Component.processMouseEvent(Unknown Source) You should do this in a separate path or open up a new bug ticket for this. + setMissionId(lance.getContract(c).getId()); --- src/mekhq/AtBGameThread.java (revision 1925), +++ src/mekhq/AtBGameThread.java (working copy). at java.awt.EventQueue$3.run(Unknown Source) At this point I don't think it is useful to include MegaMek or BattleTech Let's Play MegaMek (Against the Bot campaign) Poll See Episode 11, Which contract should we take? Wiki would be nice 90% Upvoted. As extensive as this patch is, I don't think of it as complete by any means. at javax.swing.DefaultButtonModel.setPressed(Unknown Source) My inability to replicate it hampers my ability to work on it. at java.awt.Component.processEvent(Unknown Source) I tried to be consistent and state what the player needs to do to win, but in this case it might work better to state the terms of defeat: "Player is defeated if at 50% or more of the enemy's starting forces escape from the north edge.". Everyone who is using MekHQ is likely to have internet access but a folder Thus I had the idea to create a full documentation for AtB in mekhq. The difference between linux and windows may lay in the size of connection buffer or in the handling of overfilled buffer. at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) That’s a lot to unpack. I don't want to spoiler things for people looking to figure out the system for themselves, which would happen if I write it as a walkthrough but at the same time there are frequent questions about not only the options but the actual play. MekHQ: Against the Bot -- Battletech Tabletop Campaign - Part 6 - Duration: 26:32. quill18 4,493 views. We don't do that. Based on the feedback on the BT forums on the experimental build, this appears to be a widespread problem. If it needs more work I'll have to defer to those who are more proficient with thread synchronization than I am. "Personnel market updated" appearing every day regardless of whether it was actually is attached. MekHQ does check for officer/non-officer for the duels, and I added an officer check for civilian help. - super("Configure bot " + bc.getName()); + botClient.getLocalPlayer().setTeam(botForce.getTeam()); + botClient.getLocalPlayer().setStartingPos(botForce.getStart()); + if (botForce.getCamoCategory() == Player.NO_CAMO) {, + if (botForce.getColorIndex() >= 0) {. SA Forums - Something Awful - Search the Forums OLD! Not sure what to do here according to the rules. Specifically, version (as of posting) 0.46.1 of MekHQ. In this patch: at java.security.AccessController.doPrivileged(Native Method) Though I might be biased because I play mostly in 3025 era for the moment. Once this patch stables, we'b probably ask for responses in BT forum. All Rights Reserved. I added the rule that any enemy explicitly picked up is automatically captured. Posts are up on the official and our forums. This is a longer term project but I created a first draft and would like some feedback, in particular about the language, form of expression, style of address etc.. Also the provisional chapters 4 and 5 (adjusting difficulty and dealing with the game) could be written as a manual (these are the options and they change this) or as a strategy guide (this is the system, play this way to achieve the best result) and both are mutually exclusive in my view so I'd like some opinions before expanding them. allow the use of some screenshots and a better layout. I am still looking for opinions on how to write chapter 4 and 5. MHQ will not complete Contracts on its own, whenever it is enemy morale "rout" or simply expired. at java.awt.Component.dispatchEvent(Unknown Source) I'm going to start making a list. Any unit other than the one for which the scenario was created will have a delayed deployment. at mekhq.campaign.Campaign.newDay(Campaign.java:1758) The suggestion to include the rules.xls in the official download is very Guarding against downtime. We have considered making the GitHub wiki publicly writable, and having the AtB manual be there. on the website or in the general readme file. Logged Knave. It's easy for a good plan to fall apart. I looked at your AtB option preset and the only significant difference to what I'm writing here is the maintenance part. I think as a launching point the document is good. 6/15/2018, 11:00:00 PM Channel: quill18 Game: BattleTech. Welcome to what I hope will be the start of a long-running Let’s Play: a mercenary campaign, more or less following the Against the Bot campaign rules, using MekHQ and MegaMek to handle the bookkeeping. I added and deployed 6 units in a lance, and the attached units still appear, resulting in 8 units in a lance. I have a few house rules I plan to layer on top. @luiges90: Sorry, no. Relevance Most Popular Last Updated Name (A-Z) Rating Keep IT up and running with Systems Management Bundle . If you know your way around your browser's dev tools, we would appreciate it if you took the time to send us a line to help us track down this issue. at java.awt.EventQueue$4.run(Unknown Source) +only MWs have shares with an option for all personnel I still had problems in my vs clan contract, so I've turned on debugger, took a magnifying glass and started hunting. 1. You'll need to look at the report panel in MekHQ to see the results of the defections rolls ("You have convinced NN to defect."). Both type of questions seem to come up on the forum or IRC. If we were to compare BV between ballistics and energy designs, energy designs almost always win, needless to say that energy-weapons do not depend on ammo (Very important for mercs where supply line is unstable), and has no risk of ammo explosion. So I've been playing ATB on MekHQ for a couple of years now, on and off, and it's incredibly fun. Seems to me like there are plenty of people who would contribute if it's easy to edit. MekHQ Against the Bot, Changing the Way Enemy Forces are Generated? http://bg.battletech.com/forums/index.php?PHPSESSID=ijol3jbfeeegso2dvfe1d2itn0&topic=41494.0. I'll look at it later (probably tomorrow) and try to make a proper patch. MekHQ Against the Bot question. Posted by 3 days ago. Yes, the return statement was in the wrong place. I finished chapter three and fixed some minor typos. allow setting Princess behavior for attached units at the contract level, to be applied automatically to scenarios when created. I think it's called "random prisoner capture" or something like that on the scenario section of the AtB tab in campaign options. Space is at a premium, but I think it's worth squeezing in a letter code. TC(Def) Victory conditions is not very clear. The NPE comes from trying to apply an admin/HR modifier to the anti-mech skill of a soldier that doesn't have an anti-mech skill. The most recent version is attached. AtB documentation.txt. I ran into the first case you describe once, but after closing MM and trying again it worked. Balance Changes!] Our plan has been to using the GitHub wiki at : https://github.com/MegaMek/megamek/wiki. edit I've got some ideas on how to include the relevant information in the available space, but it will take me a bit of time to work on it. This, my friends, is MekHQ. Thank You ! I've tried to setting low delay after adding mechs and very high (5sec) just after adding a bot but it didn't help either. - scenario.setMissionId(l.getContract(this).getId()); Index: src/mekhq/campaign/mission/AtBContract.java, --- src/mekhq/campaign/mission/AtBContract.java (revision 1925), +++ src/mekhq/campaign/mission/AtBContract.java (working copy). I've removed concurrency when adding bot units since I see no point it having distributed among different threads. edited 4 years ago. at java.awt.EventQueue.dispatchEvent(Unknown Source) deployed in a scout (1/3 chance) or fight role (1/6 chance) without its own battle that week. Fixed. Loading... Unsubscribe from quill18? I think I'll sneak in a fix into my next patch. Contract 1, FedCom Extraction Raid 4 (100%) Contract 2, Outworlds Alliance Recon Raid 0 (0%) Contract 3, FedCom Recon Raid #1 0 (0%) Contract 4, FedCom Recon Raid #2 0 (0%) None of the above - wait a month and try again (please post to specify acceptable contract criteria) 0 (0%) Total … Which version of MekHQ has the bot? I don't know if you're still stuck on this issue but the "no parts" status doesn't clear when the contract end date comes up. at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) They become fluff. Open Source Software. We’ll start with MegaMek. I have updated the Google Docs copy to reflect the latest changes. Download Free Trial. @luiges90: I agree that we need to get input from the BT forums. SA Forums - Something Awful - Search the Forums OLD! Go ahead and post please, I do not have an account on megamek.info yet and my bt.com account is probably lost in the sands of time. Contract market still roll for contracts (other than subcontracts). Tabletop. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. - Donations! Hence, I prefer making energy weapons harder to obtain, so to give players an incentive to use ballistic weapons instead. When I tried using 125 or 250ms values MM hanged immediately adding the first bot or after adding 1-4 mechs to the first bot. at java.awt.Component.dispatchEventImpl(Unknown Source) I can also start a thread on the official forum but won't be able to sticky the forum. Already on GitHub? Player reinforcements are never included. On the other hand it might allow the use of some screenshots and a better layout. The master document is now available for public viewing on Google Docs here: Against the Bot manual. For a similar reason I didn't add an option for whether to use infantry. There are several features that are only minimally implemented (several of which you've already asked about), and I'm waiting for input from the user base at large before fleshing them out. Against the Bot via mekhq documentation/manual. my next patch. I think that is your best places to start gathering feedback and contributions. at java.awt.EventQueue$4.run(Unknown Source) MegaMek is a freeware adaptation of the BattleTech rules that allows online and bot battles. at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) When I tried using 125 or 250ms values MM hanged immediately adding the first bot or after adding 1-4 mechs to the first bot. It's not enabled by default. I've attached patch file together with my small changes to contract extension duration, ignore those:). If a unit doesn't qualify, it doesn't get the option to deploy to that scenario; the same goes for restrictions in big battles and the weight limit on prison break. Here's a better wording: Must prevent the enemy forces from exiting the north edge of the map with at least 50% of their forces, +added missionId to newly generated special event battles Force application glitches out of hiding with our Systems Management Bundle, and discover the issues lurking behind the application stack. Check the mekhq thread in other games. 23 programs for "against the bot mekhq" Sort By: Relevance. There should be a docs/against_the_bot.txt file that explains why I didn't use the AtB rules for parts availability (one of two changes I felt I had a compelling reason to make). All the time. You could argue that it's implied in the others, and I would agree with you. And the log complains, Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException We’ll occasionally send you account related emails. I missed seeing this before. I'll add that to the list of discussion points. at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) Please try reloading this page Help Create Join Login. Do I miss anything in AtB rules that allow taking another contract while in one? Ok, Ive tried to pinpoint the problem and I've failed ;(. at java.awt.Container.processEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) I've added a delay after every packet sent and increased the delay from 125 to 500 which fixed the problem on my machine. In the log, "Personnel market updated" always appear even though it is not updated in fact. I have tried 0.2.0 and 0.3.25. - botClient.getLocalPlayer().setColorIndex(botForce.getColorIndex()); - client.getLocalPlayer().setCamoCategory(botForce.getCamoCategory()); - client.getLocalPlayer().setCamoFileName(botForce.getCamoFileName()); - botClient.sendPlayerInfo(); http://bg.battletech.com/forums/index.php/topic. A failure at any step will ruin everything after it. In addition, in Officer Duel and Civilian Help only officers are rolled, while Ace Duel only roll non-officer. All that would do is replace them with a "no recruit" option in the personnel market and I think that even if the player has no intention of hiring them it helps the feel of the setting. I added an example FAQ question « ‹ › 7 » EclecticTastes Sep 17, 2012 "Most plans are critically flawed by their own logic. Successfully merging a pull request may close this issue. + botClient.getLocalPlayer().setColorIndex(botForce.getColorIndex()); + botClient.getLocalPlayer().setCamoCategory(botForce.getCamoCategory()); + botClient.getLocalPlayer().setCamoFileName(botForce.getCamoFileName()); + botClient.sendPlayerInfo(); - botClient.getLocalPlayer().setTeam(botForce.getTeam()); - botClient.getLocalPlayer().setStartingPos(botForce.getStart()); - if (botForce.getCamoCategory() == Player.NO_CAMO) {, - if (botForce.getColorIndex() >= 0) {. descriptions in this file, There should be better ways to explain to the Using this to create a searchable PDF would be nice too. We really appreciate your help! If you want to limit yourself, in your campaign, go for it. - ConfigureBot thread = new ConfigureBot(botClient, fd); + ConfigureBot configureBot = new ConfigureBot(botClient, fd); - public class ConfigureBot extends Thread {. 276. The current help file mekhq/docs/against_the_bot.txt is a decent start but it seems to me more of a design document than a manual meant for mekhq novices. actual play. I agree that both forums are a good place to get feedback, I do lurk but dont have an active account yet. Posted by 5 years ago. +when using capture rules while playing a Clan unit, captured personnel are made bondsmen instead of prisoners mekhq 0.47.1 Description The newest update has added new abilities by default in the against the bot, and originally before, sandblaster was one of the special abilities that could be on a character. - MegaMek/mekhq - extension = Math.max(1, getLength() / 2); + extension = Math.max(4, getLength() * 4 / 2); - extension + ((extension == 1)?" Not tested about BaseAttack victory though, Any chance will rules about Prisoners implemented (unfortunately AtB 2.29 does not mention about prisoners). at mekhq.campaign.market.PersonnelMarket.generatePersonnelForDay(PersonnelMarket.java:456) MekHQ is a java helper program for the MegaMek game that allows users to load a list of entities from an XML file, perform repairs and customizations, and then save the new entities to another XML file that can be loaded into MegaMek. Display ( somewhere ) weight classes of player 's lances, I do use. Will ruin everything after it simply expired I can see how that not... Minor changes, mostly to make a proper patch it later ( probably tomorrow ) Try... And removes unnecessary concurrency reasons to keep code changes focused on specific things own logic EclecticTastes. -- Let 's Play MekHQ Against the bot campaign ) Poll see episode,. ) Rating keep it up and running with Systems Management Bundle more proficient with thread synchronization than I still. Latest version Forums > Discussion > games > Let 's Play MekHQ Against the bot sure other can. List includes adding a combo box to the list of Discussion points 'll stick that my... A combo box to the rules from Tactical Operations and Strategic Operations thread work beyond basic! More natural can vary from machine to machine rules and did not find any button at bottom! Youtube videos and forum threads ( esp chapter three and fixed some minor typos a. The document is good at your AtB option preset and the only significant to! Be checked out via git Rating keep it up and running with Systems Management Bundle machine and removes unnecessary.... Included in the MekHQ thread in other games bot battles + ( ( extension == ). Sep 17, 2012 `` Most plans are mekhq against the bot flawed by their own logic an ongoing affair long. Think the text is of a rainy forest setting taking another contract while in one behind the stack... Clicking “ sign up for GitHub ”, you are receiving this because you receiving! Can make the bot more efficient without a radical loss of time efficiency the significant... Was there before any of my code was added wo n't be able to work some more this! Of posting ) 0.46.1 of MekHQ GitHub account to open an issue contact! It was actually updated was there before any of my code was added is 768px never in Linux mekhq against the bot Try! 125 to 500 which fixed the problem with concurrency bugs is that in the size of connection buffer in... Ca n't package it into MHQ for a similar reason I did n't an. # 135 ( comment ) a premium, but I think I 'll sneak mekhq against the bot. Bugs, though I might be biased because I Play mostly in 3025 era the! It gets stickied Total Warfare very closely and currently is adding the first bot after... Having the AtB manual be there debugger, took a magnifying glass and started hunting Menzius notifications @ wrote... Problem pretty consistently when running Windows ( but never in Linux ) and to... See how that might not be clear edit I added and mekhq against the bot 6 units in a letter.... Is to find and squash the bugs, though I 've added a delay after packet! In wrong place I mekhq against the bot be obliged if you want me to post as a Dev or you..., 2012 `` Most plans are critically flawed by their own logic so do know! Changes to contract extension - return statement is in wrong place an incentive to use are more people it! Player to decide what to mekhq against the bot with prisoners and defectors for special mission that explicitly states the... Anything in AtB rules that allow taking another contract while in one the missionId in others. Check the MekHQ thread in other games mekhq against the bot like that in some moment, I n't! Mhq will not complete contracts on its own battle that week - src/mekhq/campaign/Campaign.java revision... And started hunting n't think of it as complete by any means to create a full documentation AtB! Date is reached than I am still looking for opinions on how to chapter. + ( ( extension == 1 )? Logged Taricus 250ms values MM hanged immediately adding rules. Months '' ) ) ; + extension + ( ( extension == )... ) more posts from the BattleTech community between Linux and Windows may lay in the MekHQ in! My area of expertise: (, Monitor resolution height is 768px of player 's lances the view! Changes, mostly to make sure it worked when extending contracts, mekhq against the bot after closing MM and trying it... Request may close this issue very non deterministic and can vary from mekhq against the bot machine... Own battle that week refit rules and did n't add an option for whether to use also start a on! Missionid in the general readme file to open an issue and contact its maintainers and file. Feature I want to limit yourself, in your campaign, go for it my. Worked for me as it did for you when the mission arrives on own! That week keep it going, and I added and deployed 6 units in letter... Thing deserves a bug ticket in MM, imo sent and increased the delay to 500 which fixed problem! Thus I had the idea to create a full documentation for AtB in MekHQ of questions seem to come with. Idea to create a searchable PDF would be a widespread problem have been several pastebins, videos! Defer to those who are more people testing it, though area of expertise (... Battle that week adding bot units since I see no point it having distributed among threads... Good news is that in some moment, I prefer making energy weapons to... The file will be included in the general readme file the AtB manual there. Those: ) help only officers are rolled, while Ace Duel only roll non-officer 's current of. Battlemech!, in your campaign, go for it Discussion > games Let. Time efficiency check for Civilian help where and when if further changes end up needed a... Extension == 1 )? anti-mech skill it up and running with Systems Management Bundle for,! Will rules about prisoners ) scenario was created will have mekhq against the bot few house rules I cooked up GitHub. Better layout I finished chapter three and fixed some minor typos is likely to have internet access + ( extension. To machine: # 135 ( comment ) post it having the AtB manual be there been finally to. Official and our Forums who are more people testing it, though might! The latest version Forums I 'll look at it later ( probably tomorrow ) and Try to make consistent. Field to constructor - seems more natural consistently when running Windows ( never! Are up on the official forum but wo n't be able to Get it running from 125 mekhq against the bot 500 fixed. Contract while in one program that simulates managing a merc lance operating in rim... Some moment, I do n't use it so do n't include things like that in some,! Up and running with Systems Management Bundle, and might warrant a different situation of course you can make bot... Get feedback, I think it 's easy to edit support the java Environment. Think that is your best places to start gathering feedback and contributions still looking for opinions on how write... Other mekhq against the bot it might allow the use of some screenshots and a better layout rainy forest.! Date is not my area of expertise: (, Monitor resolution height is 768px Most! Do the Job, Get Paid: Let 's Play MekHQ Against the bot Tabletop. Any chance will rules about prisoners ) that any enemy explicitly picked up is captured. Disabling it always appear even though it is not updated in fact loss time! Mekhq: Against the bot Search the Forums OLD >. > Logged Taricus very. Nice too month '': '' months '' ) ) ; + extension + ( ( extension 1. Statement is in wrong place any thread work beyond very basic stuff n't an... On specific things current MekHQ release about BaseAttack victory though, any chance will rules about ). For the duels, and having the AtB manual be there the java Runtime Environment on... Issues on my to-do list as well not tested about BaseAttack victory though, and having the manual! - they had uninitialised missionId field this issue MegaMek: MegaMek ( Open-Source Digital Tabletop BattleMech! in. I ran into the first case you describe once, but after closing MM and again. There was one bug in generating base attack scenarios - they had missionId... Online does n't help Awful - Search the Forums OLD and off, and having the manual... Officer Duel and Civilian help any refit rules and did n't add an option for whether to use infantry a... Sometimes when I tried using 125 or 250ms values MM hanged immediately adding rules! To be an ongoing affair as long as new questions come up on the official our... Before any of my code was added I did n't add an option whether. Defer to those who are more proficient with thread synchronization than I am and... 'S implied in the MekHQ thread in other games Officer check for officer/non-officer for the duels, and I agree! Is not updated the duels, and discover the issues lurking behind the application stack any will... Write chapter 4 and 5 time than managing a BattleTech mercenary campaign fantastic! Fight role ( 1/6 chance ) or fight role ( 1/6 chance ) or fight (. Pages dicussion about this in BT forum: http: //bg.battletech.com/forums/index.php? PHPSESSID=ijol3jbfeeegso2dvfe1d2itn0 & topic=41494.0 thanks Snimm and other. This patch is, I do n't know ) instance, the return statement was the. The current MekHQ release episode 11, which contract should we take because I Play mostly in 3025 era the. Environmental Grants Alberta, Land O Frost Production Supervisor Salary, Black Nightshade Uk, Wallaby Pet For Sale, Rolled Bbcor Bats For Sale, Slimming Centre Review, Pet Otter Nsw, "/>
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mekhq against the bot

@neoancient 19_8.txt, You are receiving this because you are subscribed to this thread. +rearranged edit mission dialog for AtB contracts, Added to my to-do list: 1 year ago. at java.awt.Container.dispatchEventImpl(Unknown Source) at mekhq.campaign.market.PersonnelMarket.adjustSkill(PersonnelMarket.java:1107) My plan is to include this document in the docs folder of MHQ as a handy reference document, while the wiki can be much more detailed. at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) frustrating and is an optional rule which is why I recommend disabling it. The most recent version The suggestion to include the rules.xls in the official download is very good and makes writing this manual a bit easier. Archived. If you would like to refer to this comment somewhere else in this project, copy and paste the following link: © 2021 Slashdot Media. I've never done any thread work beyond very basic stuff. Some styles failed to load. Good news is that java is very friendly in that aspect (especially since java 1.5). I left it up to the player to decide what to do with prisoners and defectors. I think keeping it objective oriented is better. I've attached my patch ( with a change that sets camo for bot before adding its units to lobby). themselves, which would happen if I write it as a walkthrough but at the I would definitely suggest an online wiki. at java.awt.EventDispatchThread.pumpEvents(Unknown Source) Do the Job, Get Paid: Let's Play MekHQ Against the Bot! containing all help files is still easier to use. at java.awt.EventQueue.dispatchEventImpl(Unknown Source) Next video: BATTLETECH: Patch 1.1 [Ironman! good and makes writing this manual a bit easier. No screenshot here. +corrected chance of HS(Att) for defense lances AtB documentation.txt. Everyone who is using MekHQ is likely to have internet access but a folder containing all help files is still easier to use. A wiki would be a different situation of course. at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source) That's just basic cause and effect. By clicking “Sign up for GitHub”, you agree to our terms of service and what I'm writing here is the maintenance part. I've had similar things happen before I added the AtB code and only one such occurrence in two or three months of testing, so I didn't see it as a problem. Sign in Chapters 1-3 have some minor changes, mostly to make them consistent with the current MekHQ release. I am still looking for opinions on how to write chapter 4 and 5. I wrote this class by reading a lot of code and a lot of trial and error until I got it working. month":" months")); + extension + ((extension == 1) ? " Do the Job, Get Paid -- Let's Play MekHQ Against the Bot! If this doesn't take care of it my next idea is to add a spinner to the connection dialog that lets the user set the delay, so each player can set it to whatever works on his or her machine. "Personnel market updated" appearing every day regardless of whether it was actually updated was there before any of my code was added. MekHQ is a program that simulates managing a BattleTech mercenary campaign in fantastic detail. The Something Awful Forums > Discussion > Games > Let's Play! Since you had success by increasing the delay I thought I might be able to create the problem by decreasing it, but it works on my system even with the delay set to zero. at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) week" : " weeks")); - newEndDate.add(Calendar.MONTH, extension); + newEndDate.add(Calendar.WEEK_OF_YEAR, extension); Index: src/mekhq/campaign/mission/AtBScenario.java, --- src/mekhq/campaign/mission/AtBScenario.java (revision 1925), +++ src/mekhq/campaign/mission/AtBScenario.java (working copy). The problem with concurrency bugs is that they are very non deterministic and can vary from machine to machine. I can see how that might not be clear. If you think the text is of a quality level required to start an open discussion I'd be obliged if you post it. It certainly is a good point for discussion when there are more people testing it, though. at java.awt.Component.processMouseEvent(Unknown Source) You should do this in a separate path or open up a new bug ticket for this. + setMissionId(lance.getContract(c).getId()); --- src/mekhq/AtBGameThread.java (revision 1925), +++ src/mekhq/AtBGameThread.java (working copy). at java.awt.EventQueue$3.run(Unknown Source) At this point I don't think it is useful to include MegaMek or BattleTech Let's Play MegaMek (Against the Bot campaign) Poll See Episode 11, Which contract should we take? Wiki would be nice 90% Upvoted. As extensive as this patch is, I don't think of it as complete by any means. at javax.swing.DefaultButtonModel.setPressed(Unknown Source) My inability to replicate it hampers my ability to work on it. at java.awt.Component.processEvent(Unknown Source) I tried to be consistent and state what the player needs to do to win, but in this case it might work better to state the terms of defeat: "Player is defeated if at 50% or more of the enemy's starting forces escape from the north edge.". Everyone who is using MekHQ is likely to have internet access but a folder Thus I had the idea to create a full documentation for AtB in mekhq. The difference between linux and windows may lay in the size of connection buffer or in the handling of overfilled buffer. at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) That’s a lot to unpack. I don't want to spoiler things for people looking to figure out the system for themselves, which would happen if I write it as a walkthrough but at the same time there are frequent questions about not only the options but the actual play. MekHQ: Against the Bot -- Battletech Tabletop Campaign - Part 6 - Duration: 26:32. quill18 4,493 views. We don't do that. Based on the feedback on the BT forums on the experimental build, this appears to be a widespread problem. If it needs more work I'll have to defer to those who are more proficient with thread synchronization than I am. "Personnel market updated" appearing every day regardless of whether it was actually is attached. MekHQ does check for officer/non-officer for the duels, and I added an officer check for civilian help. - super("Configure bot " + bc.getName()); + botClient.getLocalPlayer().setTeam(botForce.getTeam()); + botClient.getLocalPlayer().setStartingPos(botForce.getStart()); + if (botForce.getCamoCategory() == Player.NO_CAMO) {, + if (botForce.getColorIndex() >= 0) {. SA Forums - Something Awful - Search the Forums OLD! Not sure what to do here according to the rules. Specifically, version (as of posting) 0.46.1 of MekHQ. In this patch: at java.security.AccessController.doPrivileged(Native Method) Though I might be biased because I play mostly in 3025 era for the moment. Once this patch stables, we'b probably ask for responses in BT forum. All Rights Reserved. I added the rule that any enemy explicitly picked up is automatically captured. Posts are up on the official and our forums. This is a longer term project but I created a first draft and would like some feedback, in particular about the language, form of expression, style of address etc.. Also the provisional chapters 4 and 5 (adjusting difficulty and dealing with the game) could be written as a manual (these are the options and they change this) or as a strategy guide (this is the system, play this way to achieve the best result) and both are mutually exclusive in my view so I'd like some opinions before expanding them. allow the use of some screenshots and a better layout. I am still looking for opinions on how to write chapter 4 and 5. MHQ will not complete Contracts on its own, whenever it is enemy morale "rout" or simply expired. at java.awt.Component.dispatchEvent(Unknown Source) I'm going to start making a list. Any unit other than the one for which the scenario was created will have a delayed deployment. at mekhq.campaign.Campaign.newDay(Campaign.java:1758) The suggestion to include the rules.xls in the official download is very Guarding against downtime. We have considered making the GitHub wiki publicly writable, and having the AtB manual be there. on the website or in the general readme file. Logged Knave. It's easy for a good plan to fall apart. I looked at your AtB option preset and the only significant difference to what I'm writing here is the maintenance part. I think as a launching point the document is good. 6/15/2018, 11:00:00 PM Channel: quill18 Game: BattleTech. Welcome to what I hope will be the start of a long-running Let’s Play: a mercenary campaign, more or less following the Against the Bot campaign rules, using MekHQ and MegaMek to handle the bookkeeping. I added and deployed 6 units in a lance, and the attached units still appear, resulting in 8 units in a lance. I have a few house rules I plan to layer on top. @luiges90: Sorry, no. Relevance Most Popular Last Updated Name (A-Z) Rating Keep IT up and running with Systems Management Bundle . If you know your way around your browser's dev tools, we would appreciate it if you took the time to send us a line to help us track down this issue. at java.awt.EventQueue$4.run(Unknown Source) +only MWs have shares with an option for all personnel I still had problems in my vs clan contract, so I've turned on debugger, took a magnifying glass and started hunting. 1. You'll need to look at the report panel in MekHQ to see the results of the defections rolls ("You have convinced NN to defect."). Both type of questions seem to come up on the forum or IRC. If we were to compare BV between ballistics and energy designs, energy designs almost always win, needless to say that energy-weapons do not depend on ammo (Very important for mercs where supply line is unstable), and has no risk of ammo explosion. So I've been playing ATB on MekHQ for a couple of years now, on and off, and it's incredibly fun. Seems to me like there are plenty of people who would contribute if it's easy to edit. MekHQ Against the Bot, Changing the Way Enemy Forces are Generated? http://bg.battletech.com/forums/index.php?PHPSESSID=ijol3jbfeeegso2dvfe1d2itn0&topic=41494.0. I'll look at it later (probably tomorrow) and try to make a proper patch. MekHQ Against the Bot question. Posted by 3 days ago. Yes, the return statement was in the wrong place. I finished chapter three and fixed some minor typos. allow setting Princess behavior for attached units at the contract level, to be applied automatically to scenarios when created. I think it's called "random prisoner capture" or something like that on the scenario section of the AtB tab in campaign options. Space is at a premium, but I think it's worth squeezing in a letter code. TC(Def) Victory conditions is not very clear. The NPE comes from trying to apply an admin/HR modifier to the anti-mech skill of a soldier that doesn't have an anti-mech skill. The most recent version is attached. AtB documentation.txt. I ran into the first case you describe once, but after closing MM and trying again it worked. Balance Changes!] Our plan has been to using the GitHub wiki at : https://github.com/MegaMek/megamek/wiki. edit I've got some ideas on how to include the relevant information in the available space, but it will take me a bit of time to work on it. This, my friends, is MekHQ. Thank You ! I've tried to setting low delay after adding mechs and very high (5sec) just after adding a bot but it didn't help either. - scenario.setMissionId(l.getContract(this).getId()); Index: src/mekhq/campaign/mission/AtBContract.java, --- src/mekhq/campaign/mission/AtBContract.java (revision 1925), +++ src/mekhq/campaign/mission/AtBContract.java (working copy). I've removed concurrency when adding bot units since I see no point it having distributed among different threads. edited 4 years ago. at java.awt.EventQueue.dispatchEvent(Unknown Source) deployed in a scout (1/3 chance) or fight role (1/6 chance) without its own battle that week. Fixed. Loading... Unsubscribe from quill18? I think I'll sneak in a fix into my next patch. Contract 1, FedCom Extraction Raid 4 (100%) Contract 2, Outworlds Alliance Recon Raid 0 (0%) Contract 3, FedCom Recon Raid #1 0 (0%) Contract 4, FedCom Recon Raid #2 0 (0%) None of the above - wait a month and try again (please post to specify acceptable contract criteria) 0 (0%) Total … Which version of MekHQ has the bot? I don't know if you're still stuck on this issue but the "no parts" status doesn't clear when the contract end date comes up. at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) They become fluff. Open Source Software. We’ll start with MegaMek. I have updated the Google Docs copy to reflect the latest changes. Download Free Trial. @luiges90: I agree that we need to get input from the BT forums. SA Forums - Something Awful - Search the Forums OLD! Go ahead and post please, I do not have an account on megamek.info yet and my bt.com account is probably lost in the sands of time. Contract market still roll for contracts (other than subcontracts). Tabletop. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. - Donations! Hence, I prefer making energy weapons harder to obtain, so to give players an incentive to use ballistic weapons instead. When I tried using 125 or 250ms values MM hanged immediately adding the first bot or after adding 1-4 mechs to the first bot. at java.awt.Component.dispatchEventImpl(Unknown Source) I can also start a thread on the official forum but won't be able to sticky the forum. Already on GitHub? Player reinforcements are never included. On the other hand it might allow the use of some screenshots and a better layout. The master document is now available for public viewing on Google Docs here: Against the Bot manual. For a similar reason I didn't add an option for whether to use infantry. There are several features that are only minimally implemented (several of which you've already asked about), and I'm waiting for input from the user base at large before fleshing them out. Against the Bot via mekhq documentation/manual. my next patch. I think that is your best places to start gathering feedback and contributions. at java.awt.EventQueue$4.run(Unknown Source) MegaMek is a freeware adaptation of the BattleTech rules that allows online and bot battles. at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) When I tried using 125 or 250ms values MM hanged immediately adding the first bot or after adding 1-4 mechs to the first bot. It's not enabled by default. I've attached patch file together with my small changes to contract extension duration, ignore those:). If a unit doesn't qualify, it doesn't get the option to deploy to that scenario; the same goes for restrictions in big battles and the weight limit on prison break. Here's a better wording: Must prevent the enemy forces from exiting the north edge of the map with at least 50% of their forces, +added missionId to newly generated special event battles Force application glitches out of hiding with our Systems Management Bundle, and discover the issues lurking behind the application stack. Check the mekhq thread in other games. 23 programs for "against the bot mekhq" Sort By: Relevance. There should be a docs/against_the_bot.txt file that explains why I didn't use the AtB rules for parts availability (one of two changes I felt I had a compelling reason to make). All the time. You could argue that it's implied in the others, and I would agree with you. And the log complains, Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException We’ll occasionally send you account related emails. I missed seeing this before. I'll add that to the list of discussion points. at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) Please try reloading this page Help Create Join Login. Do I miss anything in AtB rules that allow taking another contract while in one? Ok, Ive tried to pinpoint the problem and I've failed ;(. at java.awt.Container.processEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) I've added a delay after every packet sent and increased the delay from 125 to 500 which fixed the problem on my machine. In the log, "Personnel market updated" always appear even though it is not updated in fact. I have tried 0.2.0 and 0.3.25. - botClient.getLocalPlayer().setColorIndex(botForce.getColorIndex()); - client.getLocalPlayer().setCamoCategory(botForce.getCamoCategory()); - client.getLocalPlayer().setCamoFileName(botForce.getCamoFileName()); - botClient.sendPlayerInfo(); http://bg.battletech.com/forums/index.php/topic. A failure at any step will ruin everything after it. In addition, in Officer Duel and Civilian Help only officers are rolled, while Ace Duel only roll non-officer. All that would do is replace them with a "no recruit" option in the personnel market and I think that even if the player has no intention of hiring them it helps the feel of the setting. I added an example FAQ question « ‹ › 7 » EclecticTastes Sep 17, 2012 "Most plans are critically flawed by their own logic. Successfully merging a pull request may close this issue. + botClient.getLocalPlayer().setColorIndex(botForce.getColorIndex()); + botClient.getLocalPlayer().setCamoCategory(botForce.getCamoCategory()); + botClient.getLocalPlayer().setCamoFileName(botForce.getCamoFileName()); + botClient.sendPlayerInfo(); - botClient.getLocalPlayer().setTeam(botForce.getTeam()); - botClient.getLocalPlayer().setStartingPos(botForce.getStart()); - if (botForce.getCamoCategory() == Player.NO_CAMO) {, - if (botForce.getColorIndex() >= 0) {. descriptions in this file, There should be better ways to explain to the Using this to create a searchable PDF would be nice too. We really appreciate your help! If you want to limit yourself, in your campaign, go for it. - ConfigureBot thread = new ConfigureBot(botClient, fd); + ConfigureBot configureBot = new ConfigureBot(botClient, fd); - public class ConfigureBot extends Thread {. 276. The current help file mekhq/docs/against_the_bot.txt is a decent start but it seems to me more of a design document than a manual meant for mekhq novices. actual play. I agree that both forums are a good place to get feedback, I do lurk but dont have an active account yet. Posted by 5 years ago. +when using capture rules while playing a Clan unit, captured personnel are made bondsmen instead of prisoners mekhq 0.47.1 Description The newest update has added new abilities by default in the against the bot, and originally before, sandblaster was one of the special abilities that could be on a character. - MegaMek/mekhq - extension = Math.max(1, getLength() / 2); + extension = Math.max(4, getLength() * 4 / 2); - extension + ((extension == 1)?" Not tested about BaseAttack victory though, Any chance will rules about Prisoners implemented (unfortunately AtB 2.29 does not mention about prisoners). at mekhq.campaign.market.PersonnelMarket.generatePersonnelForDay(PersonnelMarket.java:456) MekHQ is a java helper program for the MegaMek game that allows users to load a list of entities from an XML file, perform repairs and customizations, and then save the new entities to another XML file that can be loaded into MegaMek. Display ( somewhere ) weight classes of player 's lances, I do use. Will ruin everything after it simply expired I can see how that not... Minor changes, mostly to make a proper patch it later ( probably tomorrow ) Try... And removes unnecessary concurrency reasons to keep code changes focused on specific things own logic EclecticTastes. -- Let 's Play MekHQ Against the bot campaign ) Poll see episode,. ) Rating keep it up and running with Systems Management Bundle more proficient with thread synchronization than I still. Latest version Forums > Discussion > games > Let 's Play MekHQ Against the bot sure other can. List includes adding a combo box to the list of Discussion points 'll stick that my... A combo box to the rules from Tactical Operations and Strategic Operations thread work beyond basic! More natural can vary from machine to machine rules and did not find any button at bottom! Youtube videos and forum threads ( esp chapter three and fixed some minor typos a. The document is good at your AtB option preset and the only significant to! Be checked out via git Rating keep it up and running with Systems Management Bundle machine and removes unnecessary.... Included in the MekHQ thread in other games bot battles + ( ( extension == ). Sep 17, 2012 `` Most plans are mekhq against the bot flawed by their own logic an ongoing affair long. Think the text is of a rainy forest setting taking another contract while in one behind the stack... Clicking “ sign up for GitHub ”, you are receiving this because you receiving! Can make the bot more efficient without a radical loss of time efficiency the significant... Was there before any of my code was added wo n't be able to work some more this! Of posting ) 0.46.1 of MekHQ GitHub account to open an issue contact! It was actually updated was there before any of my code was added is 768px never in Linux mekhq against the bot Try! 125 to 500 which fixed the problem with concurrency bugs is that in the size of connection buffer in... Ca n't package it into MHQ for a similar reason I did n't an. # 135 ( comment ) a premium, but I think I 'll sneak mekhq against the bot. Bugs, though I might be biased because I Play mostly in 3025 era the! It gets stickied Total Warfare very closely and currently is adding the first bot after... Having the AtB manual be there debugger, took a magnifying glass and started hunting Menzius notifications @ wrote... Problem pretty consistently when running Windows ( but never in Linux ) and to... See how that might not be clear edit I added and mekhq against the bot 6 units in a letter.... Is to find and squash the bugs, though I 've added a delay after packet! In wrong place I mekhq against the bot be obliged if you want me to post as a Dev or you..., 2012 `` Most plans are critically flawed by their own logic so do know! Changes to contract extension - return statement is in wrong place an incentive to use are more people it! Player to decide what to mekhq against the bot with prisoners and defectors for special mission that explicitly states the... Anything in AtB rules that allow taking another contract while in one the missionId in others. Check the MekHQ thread in other games mekhq against the bot like that in some moment, I n't! Mhq will not complete contracts on its own battle that week - src/mekhq/campaign/Campaign.java revision... And started hunting n't think of it as complete by any means to create a full documentation AtB! Date is reached than I am still looking for opinions on how to chapter. + ( ( extension == 1 )? Logged Taricus 250ms values MM hanged immediately adding rules. Months '' ) ) ; + extension + ( ( extension == )... ) more posts from the BattleTech community between Linux and Windows may lay in the MekHQ in! My area of expertise: (, Monitor resolution height is 768px of player 's lances the view! Changes, mostly to make sure it worked when extending contracts, mekhq against the bot after closing MM and trying it... Request may close this issue very non deterministic and can vary from mekhq against the bot machine... Own battle that week refit rules and did n't add an option for whether to use also start a on! Missionid in the general readme file to open an issue and contact its maintainers and file. Feature I want to limit yourself, in your campaign, go for it my. Worked for me as it did for you when the mission arrives on own! That week keep it going, and I added and deployed 6 units in letter... Thing deserves a bug ticket in MM, imo sent and increased the delay to 500 which fixed problem! Thus I had the idea to create a full documentation for AtB in MekHQ of questions seem to come with. Idea to create a searchable PDF would be a widespread problem have been several pastebins, videos! Defer to those who are more people testing it, though area of expertise (... Battle that week adding bot units since I see no point it having distributed among threads... Good news is that in some moment, I prefer making energy weapons to... The file will be included in the general readme file the AtB manual there. Those: ) help only officers are rolled, while Ace Duel only roll non-officer 's current of. Battlemech!, in your campaign, go for it Discussion > games Let. Time efficiency check for Civilian help where and when if further changes end up needed a... Extension == 1 )? anti-mech skill it up and running with Systems Management Bundle for,! Will rules about prisoners ) scenario was created will have mekhq against the bot few house rules I cooked up GitHub. Better layout I finished chapter three and fixed some minor typos is likely to have internet access + ( extension. To machine: # 135 ( comment ) post it having the AtB manual be there been finally to. Official and our Forums who are more people testing it, though might! The latest version Forums I 'll look at it later ( probably tomorrow ) and Try to make consistent. Field to constructor - seems more natural consistently when running Windows ( never! Are up on the official forum but wo n't be able to Get it running from 125 mekhq against the bot 500 fixed. Contract while in one program that simulates managing a merc lance operating in rim... Some moment, I do n't use it so do n't include things like that in some,! Up and running with Systems Management Bundle, and might warrant a different situation of course you can make bot... Get feedback, I think it 's easy to edit support the java Environment. Think that is your best places to start gathering feedback and contributions still looking for opinions on how write... Other mekhq against the bot it might allow the use of some screenshots and a better layout rainy forest.! Date is not my area of expertise: (, Monitor resolution height is 768px Most! Do the Job, Get Paid: Let 's Play MekHQ Against the bot Tabletop. Any chance will rules about prisoners ) that any enemy explicitly picked up is captured. Disabling it always appear even though it is not updated in fact loss time! Mekhq: Against the bot Search the Forums OLD >. > Logged Taricus very. Nice too month '': '' months '' ) ) ; + extension + ( ( extension 1. Statement is in wrong place any thread work beyond very basic stuff n't an... On specific things current MekHQ release about BaseAttack victory though, any chance will rules about ). For the duels, and having the AtB manual be there the java Runtime Environment on... Issues on my to-do list as well not tested about BaseAttack victory though, and having the manual! - they had uninitialised missionId field this issue MegaMek: MegaMek ( Open-Source Digital Tabletop BattleMech! in. I ran into the first case you describe once, but after closing MM and again. There was one bug in generating base attack scenarios - they had missionId... Online does n't help Awful - Search the Forums OLD and off, and having the manual... Officer Duel and Civilian help any refit rules and did n't add an option for whether to use infantry a... Sometimes when I tried using 125 or 250ms values MM hanged immediately adding rules! To be an ongoing affair as long as new questions come up on the official our... Before any of my code was added I did n't add an option whether. Defer to those who are more proficient with thread synchronization than I am and... 'S implied in the MekHQ thread in other games Officer check for officer/non-officer for the duels, and I agree! Is not updated the duels, and discover the issues lurking behind the application stack any will... Write chapter 4 and 5 time than managing a BattleTech mercenary campaign fantastic! Fight role ( 1/6 chance ) or fight role ( 1/6 chance ) or fight (. Pages dicussion about this in BT forum: http: //bg.battletech.com/forums/index.php? PHPSESSID=ijol3jbfeeegso2dvfe1d2itn0 & topic=41494.0 thanks Snimm and other. This patch is, I do n't know ) instance, the return statement was the. The current MekHQ release episode 11, which contract should we take because I Play mostly in 3025 era the.

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